I suggest ...

Dwarven Smith

These could only be found randomly when moving or resting, not as a drop. It would way "You have encountered a wandering Dvarwen Smith, he offers to show you his wares, Do you accept?" The options were Accept and Decline

They had a random amount of Amulets and Charms available. The amount available increases with size. They also had an option to order monsters. This would cost lots of gold. Cost increased with Treasure type. You could specify what monster # and how many.

The monster that comes is not always the exact one you ordered. about 5-10% of the time it's a few numbers off (Meepo's Typos)

You also could sell Swords and Shields. Swords were worth an insane amount of money. A +3 could be sold for over 3000 gold.

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    DestructoDestructo shared this idea  ·   ·  Flag idea as inappropriate…  ·  Admin →

    5 comments

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      • Kyle BuserKyle Buser commented  ·   ·  Flag as inappropriate

        I don't recall the smithy ever serving the incorrect mob to me.

        I do remember the type of monster you could order (treasure type) increased as either you leveled or moved farther from 0,0 but to be honest I'm not sure which one it was.

      • DestructoDestructo commented  ·   ·  Flag as inappropriate

        Deschain did you even read the whole thing? Ordering monsters was mentioned :P

      • DeschainDeschain commented  ·   ·  Flag as inappropriate

        you could also get monsters. dont remember all the details though

      • garethgareth commented  ·   ·  Flag as inappropriate

        This was good because it allowed you to sell swords which was really nice for mages at lower lvls

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